A Simulation Tube
Boeing : A Collaborative Research and Development Network / 2016
To realize the scenario of reducing the noise around the airport, my idea is to have a simulation tube in which you can use laser plasma emission and hologram projector to simulate the landing process of an airplane so that we can add information like the airflow simulation of landing gears or a map of sound decibel contour around the airport, as well as the takeoff process.
The tube shape is generated from three objects, to be more specific, is the inner space of three objects intersected with each other. The outer and in-between layer could work as controlling room, 3D printing room and prototype room to create a micro-environment related to the workflow around the Tube. Because of the language of intersection, this area appears to be relatively compact but highly organized.
A regular scenario would happen in the 3D printing room could be an engineer gets the scaled down model of a landing gear from the 3D printing machine and the mechanism inside the tube skin would rotate the part inside the tube so that we can have a physical model and digital data projection at the same time to analyze;
Inside the controlling room, engineers and designers could gather together to watch a hologram airplane taking off with the new prototype and the projection of Computational Fluid Dynamics (CFD) data. Pause at keyframe of the process and get different view from different level of that space is possible and helpful.